Time: 12:45-1:45

Facilitator/s: Robin Cranson

Dodie Sale

Tech level: beginner - moderate skills - advanced techie (all of the above!)

Application level - K-6

Learner should bring: A laptop or a flash drive for saving work

Session Description:Digital Storytelling takes the ancient art of oral storytelling and engages a palette of technical tools to weave personal tales using images, graphics, music and sound mixed together with the author's own story voice. Digital storytelling is an emerging art form of personal, heartfelt expression that enables individuals and communities to reclaim their personal cultures while exploring their artistic creativity. While the heart and power of the digital story is shaping a personal story about self, family, ideas, or experiences, the technology tools also invite writers and artists to think and invent new types of communication outside the realm of traditional linear narratives.

ISTE NETS for Session:

2. Communication and Collaboration

Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students:

a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.

b. communicate information and ideas effectively to multiple audiences using a variety of media and formats.

c. develop cultural understanding and global awareness by engaging with learners of other cultures.

d. contribute to project teams to produce original works or solve problems.

4. Critical Thinking, Problem Solving, and Decision Making

Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students:

a. identify and define authentic problems and significant questions for investigation.

b. plan and manage activities to develop a solution or complete a project.

c. collect and analyze data to identify solutions and/or make informed decisions.

Curriculum Connections/ Instructional Impact:

Fits into writing CAP as an extension and supports ET/IL Technology Standards

Session Objectives / Goal:

To introduce participants to the idea of digital storytelling, inspire them to bring it into their clarrooms and collaborate to explore how this type of tool can reach the millennials in our classrooms.

Proposed progression for every session

2 Hour: (reduce by half for a 1 hour session)

  • 5 Intro

  • 5/10 Overview of tool

  • 5/10 Classroom/curricular uses of tool

  • 15/30 Instruction - Hands on

  • 20/40 Guided practice on personal curricular projects

  • 10/15 Sharing of projects to gain ideas and deeper understanding of tool uses