Session: Game Design From Scratch
Time: 10:45-11:45
Facilitator/s: Mari Hobkirk/mhobkirk@jeffco.k12.co.us
Tech level: Moderate - Advanced
Application level - All
Learner should bring: Laptop with Scratch installed.
Session Description:
Your students are already familiar with the writing process (pre-write, write, revise, proofread, publish). Introduce them to the surprisingly similar Software Development Cycle (plan, create, test, debug, publish), and help them understand what goes into developing a game or writing a program. Increase student engagement by unlocking their potential to create.

ISTE NETS for Session:
1 - Creativity and Innovation
2 - Communication and Collaboration
4 - Critical Thinking, Problem Solving, and Decision-Making
5 - Digital Citizenship
6 - Technology Operations and Concepts
1 - Facilitate and Inspire Student Learning and Creativity
2 - Design and Develop digital Age Learning Experiences and Assessments
3 - Model Digital-Age Work and Learning
4 - Promote and Model Digital Citizenship and Responsibility
2 - Digital-Age Learning Culture
5 - Digital Citizenship

Curriculum Connections/ Instructional Impact:

Scratch can be used at all levels for a variety of outcomes. Scratch-21stCenturySkills.pdf

Session Objectives / Goal:

To gain an understanding of how easy Scratch is to use, and all of the great free resources that are out there.

  • Welcome - 5 minutes
  • Meeting One Another - 10 minutes
  • Introducing Scratch - 5 minutes
  • Creating Projects - 25 minutes
  • Sharing Experiences - 10 minutes
  • Preparing for Next Steps- 5 minutes

Online Resources

Challenge Games for Workshop:

Example games made from the directions above:

Maze Games
Collide Games
Guess Games